ºK¥y¿ï¤À°O¿ý:
¤j¼w: guest ¿ï¤À: 3 µù¸Ñ: Directory enquiries http://www.missionarygeek.com/stmap_39bocxge.html?rogaine.aciphex.levitra.xenical sildenafil mylan english Saints the Third saw a huge leap in graphics quality from previous Saints Row games. Saints Row 4 does not feature such a stark jump in quality, it is more of a refinement from the last game. The character models look good and the level design is great in the game. Bizarro Steelport has a great sense of place and feels huge especially considering how easy super powers makes it traverse. The story missions all look great too. The thing that kills the game is largely that the current generation of consoles are pushed to their limits with the size of the game. There are often obvious texture issues and because the game is processing so much it sometimes results in some weird glitches. That said, it does not look bad by any means, but as with Saints the Third, the console versions are not going to be the best visual representations of the game.
¯¬±zºÖ¼zÂù×!
¥[¤J±zªº¿ï¤À |
ªð¦^¸g¤å |
ªð¦^¸g¤å¦Cªí
|